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Press Release

Feb 07, 2000

Immersion to Develop Middleware for PlayStation2

Immersion to Develop Middleware for PlayStation2 SAN JOSE, Calif. Feb. 7, 2000--Immersion Corporation, (Nasdaq:IMMR), the pioneering developer of sensory interaction technology, announced today it has entered into a license agreement with Sony Computer Entertainment Inc.'s (SCEI) Tool & Middleware program.

Under the terms of this agreement, Immersion's patented TouchSense(TM) technology will bring a third sense -- touch -- to the PlayStation®2 computer entertainment platform.

The integration of Immersion's technology will enable PlayStation2 software developers to build rich touch-enabled content. In addition, Immersion's hardware technology partners will be empowered to develop a full range of touch-enabled products, such as gamepads, steering wheels, and joysticks, that are capable of delivering touch sensations to the PlayStation2.

"When the sense of touch is added to the PlayStation2 through our TouchSense technology, the result will be an interactive entertainment environment that is more realistic, more engaging, and ultimately, more fun, said Dr. Louis Rosenberg, founder and CEO of Immersion. Imagine viewing the image of a snowboarder and being able to feel the intense sensations of carving into the powdery texture of snow. Overall, consumers, especially web users, want more realistic and enriched computing environments. Immersion is committed to bringing a third sense, the sense of touch, to all consumers."

About Immersion Corporation (

Founded in 1993, Immersion Corporation develops advanced hardware and software technologies that enable users to interact with computers using their sense of touch. Immersion's patented TouchSense(TM) technologies, enable computer peripheral devices to deliver tactile sensations that correspond to on-screen events. Immersion licenses its hardware and software technology, on which it holds 42 issued patents worldwide, to industry-leaders in order to integrate and implement its sensory feedback into professional simulation and modeling, consumer devices, and enabling technologies.

This press release contains forward-looking statements reflecting management's current forecast of certain aspects of the company's future. It is based on current information, which we have assessed but which by its nature is dynamic and subject to rapid and even abrupt changes. Forward looking statements include statements regarding (1) the successful integration of Immersion's technology into PlayStation2 and (2) the development of royalty bearing touch-enabled hardware products for PlayStation2 by Immersion's licensees.

The company's actual results might differ materially from those stated or implied by such forward looking statements due to risks and uncertainties associated with the company's business which include, but are not limited to, the ability of Immersion to integrate its technology into PlayStation2, the success of PlayStation2, the ability of Immersion's licensees to develop hardware products for PlayStation2, and the ability of Immersion and its licensees to develop consumer demand for Immersion's licensees' hardware products designed for PlayStation2. Such risks and uncertainties are further outlined in Immersion's Prospectus dated November 12, 1999 included in its Registration Statement on Form S-1 filed with the Securities and Exchange Commission. These factors may not constitute all factors that could cause actual results to differ materially from those discussed in any forward-looking statement. The Company is not obligated to revise or update any forward-looking statements in order to reflect events or circumstances that may arise after the date of this release.