Immersion Corporation
Jun 6, 2012

Immersion Reverb Technology Available in Samsung Galaxy S III

Auto-Haptic settings allow consumers to automatically add haptics to games

SAN JOSE, Calif.--(BUSINESS WIRE)-- Immersion Corporation (Nasdaq:IMMR), a leading developer and licensor of touch feedback technology, announced today that Samsung has introduced a new feature in their recently announced Samsung Galaxy S III handset which uses specially designed algorithms to automatically translate audio from an application into haptic effects, creating a more engaging consumer experience.

Based on Immersion's Reverb technology, the Auto-Haptic feature is designed to enrich entertainment content, while providing consumers with the power to customize their haptic experience at the application level. Users access the Auto-Haptic feature via the Galaxy S III Sound settings, and select which apps should have added haptics.

"Haptic feedback helps create an immersive and lifelike experience in mobile games, and many consumers enjoy recreating the console gaming experience of rumble feedback in their mobile devices," explains Dennis Sheehan, Vice President of Immersion. "While some app developers have natively designed haptics into their games, Reverb automatically gives consumers access to more haptic-enabled content. But because touch feedback is highly personal, our technology was designed to give customers the flexibility to incorporate haptic effects within the system settings and at the application level."

In addition to Immersion's Reverb technology, the Samsung Galaxy S III also uses Immersion's embedded TouchSense® 3000 software to create more crisp and compelling haptic effects.

To learn more about Immersion's Reverb technology, visit: http://bit.ly/Jzme5D

To learn more about the Samsung Galaxy S III, visit: http://www.samsung.com/global/galaxys3/

About Immersion (www.immersion.com)

Founded in 1993, Immersion (NASDAQ: IMMR) is the leading innovator in haptic technology; the company's touch feedback solutions deliver a more compelling sense of the digital world. Using Immersion's high-fidelity haptic systems, partners can transform user experiences with unique and customizable touch feedback effects; excite the senses in games, videos and music; restore "mechanical" feel by providing intuitive and unmistakable confirmation; improve safety by overcoming distractions while driving or performing a medical procedure; and expand usability when audio and visual feedback are ineffective. Immersion's TouchSense technology provides haptics in mobile phone, automotive, gaming, medical and consumer electronics products from world-class companies. With over 1,200 issued or pending patents in the U.S. and other countries, Immersion helps bring the digital universe to life. Hear what we have to say at blog.immersion.com

Forward-looking Statements

This press release contains "forward-looking statements" that involve risks and uncertainties, as well as assumptions that, if they never materialize or prove incorrect, could cause the results of Immersion Corporation and its consolidated subsidiaries to differ materially from those expressed or implied by such forward-looking statements.

All statements, other than the statements of historical fact, are statements that may be deemed forward-looking statements, including, but not limited to, statements regarding the benefits of using Immersion technology.

Immersion's actual results might differ materially from those stated or implied by such forward-looking statements due to risks and uncertainties associated with Immersion's business, which include, but are not limited to: unanticipated difficulties and challenges encountered in product development efforts by Immersion and its licensees; adverse outcomes in any future intellectual property-related litigation and the costs related thereto; the effects of the current macroeconomic climate; delay in or failure to achieve commercial demand for Immersion's products or third party products incorporating Immersion's technologies; and a delay in or failure to achieve the acceptance of force feedback as a critical user experience. Many of these risks and uncertainties are beyond the control of Immersion.

For a more detailed discussion of these factors, and other factors that could cause actual results to vary materially, interested parties should review the risk factors listed in Immersion's most current Form 10-Q and Form 10-K, which are on file with the U.S. Securities and Exchange Commission. The forward-looking statements in this press release reflect Immersion's beliefs and predictions as of the date of this release. Immersion disclaims any obligation to update these forward-looking statements as a result of financial, business, or any other developments occurring after the date of this release.

The use of the word "partner" or "partnership" in this press release does not mean a legal partner or legal partnership.

Immersion, the Immersion logo, and TouchSense are trademarks of Immersion Corporation in the United States and other countries. All other trademarks are the property of their respective owners.

(IMMR - C)

Immersion Media
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Source: Immersion Corporation

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